Computer Science 388a/b Computer Graphics I |
Graphics primitives. The viewing pipeline; clipping and visibility problems. The graphical kernel system; picture generation and user interfaces. |
Prerequisites: Either (Computer Science 212a/b/y or the former Computer Science 201) or (Computer Science 210a/b, SE 203a/b, and 250a/b); Mathematics 030 or Linear Algebra 040a/b or Applied Mathematics 025a/b or the former Applied Mathematics 212a or 214a/b, or the former Mathematics 202a. |
2 lecture hours, 1 laboratory hour, half course. |
Academic Calendar |
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