This course presents an introduction to the history of gaming, from ancient dice and board games to the contemporary, globalized video game industry. Guided in-class gameplay will illustrate basic game design principles and issues of representation in games.
Antirequisite(s): MIT 2185A/B if taken in 2021-22, 2021-23, 2023-24, or MediaCom 2185A/B if taken in 2025-26.